Unlockable Ship Customization and Ship Design Improvements

-Improved all ships design. (Let me know what you guys think, most of the late game ships needed work but I made improvements to everything to better match the new port scenery)
-Improved port scenery when docked.
- Added unlockable ship customization in the ship upgrades menu. (Still WAP I want the harder to unlock ones to look more special eventually)
-When ship upgrade menu is open you can actually see how much money you have to spend now. The main money display is blurred so a new one has been added right in the upgrade menu.
-Pearl farm description in the shop now clarifies that it is harvest at the dock when not on a voyage.
-Fix main main display bug for brand new players.
-Improved tutorial and added message informing new players to check Wiki in settings menu for more in depth game mechanics
I have a whole bunch of things planned to be added within the next week if all goes well! New rare legendary ship, a bunch of new random events, and improvements to the at sea / voyage view. After that I'm gonna look into some balancing with ship prices if needed. Please keep letting me know what you guys think and any ideas, its been a huge help.
Files
Merchant Mariner: Idle
A nautical idle game featuring rare random events, dynamic weather, pirate risk, and legendary loot.
| Status | In development |
| Author | Alethi_Safehand |
| Genre | Simulation, Adventure |
| Tags | 2D, Atmospheric, Idle, Incremental, Indie, Management, Pirates, Tycoon |

Comments
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Wow, the progress you've been making on your game is commendable. Good work.
Thank you!